AI Insights · Timothy · April 2025
Top Horror Games Performance in Ecuador: Q1 2025
Explore the trends in downloads, revenue, and active users for the top horror games on a unified platform in Ecuador during Q1 2025.
In the first quarter of 2025, the top horror games on a unified platform in Ecuador showed varied performance trends across downloads, revenue, and active users. Here’s a closer look at each game's metrics:
Identity V from NetEase Games experienced an increase in weekly revenue, peaking at approximately $433 in late January. Downloads began at 142 in the first week of January, gradually rising to 146 by mid-March. Weekly active users showed minor fluctuations, starting at 1.9K and peaking at 1.9K again in mid-March.
Tokyo Ghoul · Break the Chains by Funcat Games Limited saw its highest weekly revenue of $462 in the first week of January, followed by a gradual decline to $125 by the end of March. Downloads were minimal throughout the quarter, with a brief increase to 14 in early March. Active users fluctuated, peaking at 322 in the beginning and dropping to 45 by the end of the quarter.
Poppy Playtime Chapter 3 from Mob Entertainment, Inc showed a steady revenue increase, peaking at $204 in early February. Downloads remained low, with minor peaks of up to 9 in certain weeks. There was no data available for active users.
Poppy Playtime Chapter 1 also by Mob Entertainment, Inc saw its revenue peak at $165 in early February. Downloads were sparse, with a few peaks reaching up to 9. Active users were limited, with a small peak of 22 in late February.
Five Nights at Freddy's by CLICKTEAM LLC USA demonstrated a steady revenue trend, starting at $130 and ending at $85. Downloads were minimal throughout the quarter, with a slight increase to 4 in late March.
These insights, sourced from Sensor Tower, provide a snapshot of the horror game landscape in Ecuador during Q1 2025. For more detailed analytics, visit Sensor Tower.